ComeWith got people off their screens and into real life. We built an in-real-life social network organized around experiences — and in 90 days it reached 60 cities and brought 20,000 people together, face-to-face.
Lonelier than ever, screen after screen.
We're more connected online than ever — and lonelier than ever. Social platforms optimize for time on screen, not real relationships. Loneliness had become a genuine public-health problem, and no one was building the antidote.
Get people together in real life.
Build a platform that gets people off their screens and together in real life — to make friends and cultivate meaningful relationships.
Real-life experiences, on demand.
We built ComeWith: an in-real-life social network organized around experiences. Anyone can create an experience — a concert, a hike, a coffee — and anyone nearby can find it and join. We grew entirely through organic channels.







60 cities in 90 days; 20K together.
ComeWith grew from zero to 30,000+ users at 107% month-over-month growth. In its first 90 days it launched in 60 cities, curated more than 550 real-life experiences, and brought 20,000 people together — face-to-face.